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[HDRP] Issue with HDRP default global settings upgrade. Lens flares shou...
This is a discussed issue with the developers. Looks like the migration code might not be working properly in certain cases. Reprodu... Read more
[HDRP] CPU usage increases significantly (4 - 5ms) when the Render Graph...
How to reproduce it:1. Open the attached project "1314181.zip"2. Load the "TestScene" Scene3. Set Profile Analyzer's Mode to 'Compar... Read more
[HDRP] [PS4] Lanczos upscale produces incorrect results on PS4
Version tested: 2021.2.0a13 + Master (e847d131163d9ed6f68fa942dda7e4eb4f51ddc2) Steps to reproduce: 1) Create an HDRP template2) Ena... Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
[HDRP] Creating an HDRP Asset on new 3D Project fails and throws error
Occurs on Master (16cf93639d)Doesn't occur on SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps:1. Create a new 3... Read more
ReflectionProbe.texture always returns null in HDRP
How to reproduce:1. Open the user's attached "Unity_Reflection_Probes.zip" project2. Open the "Reflection_Probes" Scene3. Press the ... Read more
[HDRP] [Metal] SpeedTree8 objects don't appear in the built player
Bug was found during testing the https://github.com/Unity-Technologies/Graphics/pull/3911 Steps to reproduce: 1) Grab a test project... Read more
[HDRP] Spotlight beam is offset when using a Camera with custom projecti...
How to reproduce:1. Open the user's attached "Spotlight beam offset - Bug.zip" project2. Open the "Bug" Scene3. Select the "Main Cam... Read more
View inside the Build is distorted when using the Graphics Compositor an...
How to reproduce:1. Create a new HDRP project2. Enable the Graphics Compositor (Window -> Render Pipeline -> Graphics Composit... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching b...
How to reproduce:1. Open the attached project ('PFR_HDRP.zip')2. Open the 'KT_A01' Scene3. Open the 'KT_A02' Scene4. Repeat from ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used