Search Issue Tracker
By Design
Votes
0
Found in [Package]
12.0.0
Issue ID
1325624
Regression
No
ReflectionProbe.texture always returns null in HDRP
How to reproduce:
1. Open the user's attached "Unity_Reflection_Probes.zip" project
2. Open the "Reflection_Probes" Scene
3. Press the "Generate Lighting" button in the Lighting settings (Window -> Rendering -> Lighting)
4. Go to Custom -> Check reflection probes
5. Observe the Console log
Expected result: Texture: "'Reflection Probe-reflectionHDR (UnityEngine.Cubemap)'" is printed in the Console log
Actual result: "Texture: ''" is printed in the Console log
Reproducible with: 7.6.0 (2019.4.24f1), 10.4.0 (2020.3.3f1), 11.0.0 (2021.1.4f1), 12.0.0 (2021.2.0a13)
Note:
- The issue is not reproducible in URP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Resolution Note:
ReflectionProbe.texture is not used in HDRP, instead, you have to get the HDAdditionalReflectionData Component