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[Undo] OnRectTransformDimensionsChange is not called on Undo in prefab v...
How to reproduce:1. Open the project from the Google Drive link2. Add the "Panel - OnRect..." Prefab and its variant into the Scene3... Read more
The asset doesn't get pinged in the Project window when clicking on erro...
How to reproduce:1. Open the attached project “IN_17578”2. Click on the error “error CS0103” or “error CS0201“ in the Console3. Obse... Read more
[HDRP] Cloud Layer doesn't match with ambient lighting
Repro steps :- Open HDRP project- Add Volumetric Clouds and Cloud Layer together- Make sure you are using PBR Sky- Play with Volumet... Read more
[iOS] FPS in the Player is very low when using “XRCameraSubsystem.TryGet...
How to reproduce:1. Build And Run the attached project “TryGetLatestFrame_Test-main.zip” on an iOS device2. Move your device around ... Read more
Adding new table entry causes background horizontal bars to resize.
1) Create a new string table collection. 2) Press Add New Entry 3) Notice the background bars are now large and match the size of th... Read more
Performance loss when enabling and disabling ShadowCaster2D
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Notice FPS in the top left corner4. Press the “Test” button (this ... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: Open the attached project Open the Timeline window (Window > Sequencing > Timeline) Enter the Play Mode Ob... Read more
Cursor.lockState still returns locked when "Esc" is pressed in the WebGL...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Build And Run the project as WebGL (... Read more
EditorGUI.ChangeCheckScope() does not detect when an AssetReference chan...
How to reproduce:1. Open the attached “TestProject” project2. Select the ”Assets/ScriptableObjects/ET1” asset3. Change “Addressablet... Read more
[Input System] Collider OnPointer event not registering when on second d...
How to reproduce:1. Open the attached project "ColliderMultiMonitorSizeIssue.zip"2. Build And Run the project3. Click the green squa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved