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[Player Settings] [Common] [Shader Variant Loading Settings] - Shader ch...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize play... Read more
[Player Settings] [Android] [Publishing] - Key Store Password and Key Al...
DescriptionIt's not possible to set the key store pass and key alias pass for Android build profiles. It shows up as disabled Reprod... Read more
Draw call batching does not work when using identical Sprite Renderers i...
Reproduction steps:1. Open the attached “SpriteBatch.zip” project2. Enter the Play mode3. Open the Profiler (Window > Analysis &g... Read more
[GH-2934] NetworkEarlyUpdate causing game to lag significantly ON ANDROID
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2934]h3. Description NetworkEarlyUpdate taking WAY too l... Read more
[GH-2927] ConnectedClients.Count hasn't been updated" when OnClientDisco...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2927]h3. Description I add listener functions for both O... Read more
[GH-2920] NullReferenceException: Object reference not set to an instanc...
https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2920 It's hard to be precise with this issue as I'm unsur... Read more
[Game Core] The Player crashes after SDK.XBL.XblSocialManagerCreateSocia...
Reproduction steps:1. Open the attached “GdkUpmXboxTest.zip“ project2. Open the Build Settings (File > Build Settings…)3. Make su... Read more
Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the...
Reproduction steps:1. Open the attached project “AltCrashRepro”2. Enter the Play mode Expected result: The Play mode startsActual re... Read more
Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...
Reproduction steps:1. Open the attached project "CrashRepro"2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > N... Read more
Child's Awake is called before parent's Awake when entering Play Mode
How to reproduce:1. Open the user's attached project2. Enter Play Mode Expected results: Parent's Awake is called before child's Awa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping