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[Player Settings] [Embedded Linux] [Rendering] - Texture Compression For...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new Embedded Linux build profile and add player settings to it 3. C... Read more
[Player Settings] [QNX] [Rendering] - Texture Compression Format should ...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new QNX build profile and add player settings to it 3. Change Textu... Read more
[VFX] Cannot drag value with inline Float operator (and a few others)
Steps to reproduce: 1. Create a VFX Graph 2. Add a Float operator 3. Try to change the value by dragging the empty area on the left ... Read more
Some characters are not converted from an OpenType font to a font asset ...
How to reproduce:1. Open the “ReproArabic“ project2. Open the “ReproScene“ scene3. Observe the “Canvas/Parent Class/Arabic Text“ Gam... Read more
Terrain is not visible in Player when loaded from an AssetBundle and Ter...
Reproduction steps:1. Open the “ReproProject“ project2. Build and run the project (File > Build And Run)3. Press the “Q” button i... Read more
Sprite Custom Lit Material does not behave as intended when Custom Inter...
How to reproduce:1. Create an empty project using the "Universal 2D" template2. In the Assets folder, create a "Sprite Custom Lit Sh... Read more
Error "A Sub Graph must have at least one output slot" is logged in Cons...
Steps to reproduce: Create or Open any Project with Shadergraph Installed Create a Shader Graph Right click to create a new Node Rig... Read more
Area light causing reflection artifacts when Ray Tracing is used along w...
How to reproduce:1. Open the attached “Art.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. Observe the Game view Expected re... Read more
[ShaderGraph] Node reordering displays code language for the property
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add at least two nodes i... Read more
[Post Processing] UpdateDepthTexture task persists even after disabling ...
Steps to reproduce:1. Open the “UpdateDepthTextureBug” project2. Open the “Assets/Bug Reports Folder/Scenes/SampleScene” scene3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera