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Fixed

Votes

0

Found in

6000.0.6f1

Issue ID

UUM-75996

Regression

No

[Player Settings] [QNX] [Rendering] - Texture Compression Format should be changed per profile and not globally

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*Steps to reproduce:*

1. Open File > Build Profiles

2. Create a new QNX build profile and add player settings to it

3. Change Texture Compression Format under Other Settings > Rendering

 

*Actual results:* Note that when the texture compression format is changed for the non-active build profile it also changes the value globally in Project Settings. If the texture compression format is changed in project settings the profile value gets changed as well.

*Expected results:*  Project settings' player settings shouldn't change the custom build profile texture compression format value and vice-versa.

Comments (1)

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