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Found in [Package]

3.4.0

Issue ID

PPB-65

Regression

No

[Post Processing] UpdateDepthTexture task persists even after disabling post-processing

Package: PostProcessing

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Steps to reproduce:
1. Open the “UpdateDepthTextureBug” project
2. Open the “Assets/Bug Reports Folder/Scenes/SampleScene” scene
3. In the Hierarchy windows select “Post processing volume” GameObject
4. In the Inspector window disable the Motion Blur property of the Post-process Volume component
5. Enable Stats in the Game view
6. Enter Play Mode
7. Observe the “Tris” and “Verts” values in the Statistics window
8. Enable the Motion Blur property
9. Observe the “Tris” and “Verts” values in the Statistics window
10. Disable the Motion Blur property

Expected result: The “Tris” and “Verts” values revert to like it was before enabling Motion Blur
Actual result: The “Tris” and “Verts” values stay the same

Reproducible with: 2.2.1, 3.3.0, (2021.3.40f1), 3.4.0 (2021.3.40f1, 2023.3.30f1, 6000.0.10f1)

Testing environment: macOS Sonoma 14.3.1 (Intel)
Not reproducible on: No other environment tested

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