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VSync doesn't take effect when enabling it through Quality settings
Reproduction steps: Create project Go to “Project Settings > Quality” Change VSync Count to “Every Second V Blank” Enter the Play... Read more
When raycasting with the "Physics2DRaycaster" function on overlapped UI ...
How to reproduce:1. Open the user attached project2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode4. Press a “Blue Butt... Read more
"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce:1. Open the user’s attached project2. Open the Package Manager window3. Select the “Test Framework” package and obs... Read more
[Vulkan][Quest] Editor crashes when entering Play Mode with Oculus Link
Reproduction steps: Open the attached project (“DXCStereoBug_2022_06_10.zip“) Open the “/Assets/Scenes/ControllerSample.unity” Scene... Read more
[XR] Forward+ generates artifacts when looking at lights in Play Mode
Reproduction steps:1. Open the user’s attached project (“URP 20203.zip“)2. Open the “/Assets/SampleScene.unity” Scene3. Make sure th... Read more
An AudioClip played through an AudioMixer provides different sounds of t...
How to reproduce:1. Open the user-attached “FirstSound.zip” project2. Open the “scene” Scene3. Enter Play Mode4. In the Game View pr... Read more
Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...
Open [^Shader_Repro.zip] Open SampleScene.unity Notice how the lightmaps have serious artifacts Assign _shader 1 to _TestMaterial No... Read more
[Android] Network.OperationalStatus method returns Unknown status for al...
How to reproduce:1. Open the user’s attached “bug-android-networkinterface” project2. Build and Run the “SampleScene” Scene on Andro... Read more
[HDRP] Squared artifacts for iridescent material when on top of Lit usin...
{color:#DE350B}Read carefully the Additional infos. {color}Repro steps :- Open attached project- Open scene called "Iridescence"- Go... Read more
[HDRP] Can't disable last foam generator for water system
Steps to reproduce: 1) Create a new HDRP template 2) Add a water body in it 3) Create two foam generators, make sure renders correct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open