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Fixed

Fixed in 2020.3.47f1, 2021.3.23f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a8

Votes

0

Found in

2020.3.42f1

2021.3.14f1

2022.1.23f1

2022.2.0b16

2023.1.0a20

2023.2.0a1

Issue ID

UUM-19696

Regression

No

An AudioClip played through an AudioMixer provides different sounds of the same audio when playing for the first time

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How to reproduce:
1. Open the user-attached “FirstSound.zip” project
2. Open the “scene” Scene
3. Enter Play Mode
4. In the Game View press the Button 2 times

Expected result: Button press audio plays the same both times
Actual result: During the first button press the audio sounds different / is corrupted

Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

Reproducible on: macOS Monterey 12.6 (Intel)

Notes:
- Reproducible in Builds
- Workaround: Removing “source.outputAudioMixerGroup = m_AudioMixerGroup;” and adding it back fixes the issue

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