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(Production, Services) For new project Connect window->Multiplayer tab -...
(Production, Services) For new project Connect window->Multiplayer tab - this tab loading forever This is Regression connected to... Read more
[AmbisonicAudioSources]DllNotFoundException when playing scene from GVR ...
To reproduce:1. Open attached project2. Play AmbisonicDecoderTest scene3. Observe exception in console DllNotFoundException: audiopl... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more
IL2CPP iOS build strips Attribute Getter, causing a runtime error
How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more
Player throws an "RuntimeError: Overflow" error when loading
Reproduction steps: 1. Open "ProjectQuestIon.zip" project2. Build for WebGL3. Launch the Build4. Click anywhere in the game window E... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more
Shader Warnings are being thrown after building a 3D (HDRP) Project
How to reproduce:1. Create a new 3D (HDRP) Project2. Open Build Profiles Window (File -> Build Profiles)3. Click Build4. Wait for... Read more
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...
Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more
Domain reload triggered after disabling Auto Refresh when creating/delet...
How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument