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0
votes
Fixed

.unitypackage files are not recognized by the Editor's Project window wh...

Project Browser

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Jan 20, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the 'project-1213246.zip' project using the EnvIronman VM2. In the Project window observe the 'test.unitypa... Read more

0
votes
Fixed

Memory Profiler reporting 4x lower Texture2D memory usage when Texture S...

Profiling

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open Project "MemoryProfilerBug"2. Profile Memory on Build with Texture Steaming enabled3. Take a Snapshot of ... Read more

0
votes
Fixed

Cloth constraint/collision nodes don't update position if cloth is moved...

Physics

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.1.9f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project ("Cloth.zip")2. Open scene Scenes/SampleScene.unity3. Select the Plane GameObject in the H... Read more

0
votes
Fixed

Pressing "f" over the Scene View to focus on a Particle System zooms to ...

Visual Effects - Legacy

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Mar 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.php... Read more

0
votes
Fixed

Target Strength appears to be way too strong

Terrain

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May 18, 2020

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Version/s: 2017.4.39f1, 2020.1.0a14

Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more

0
votes
Won't Fix

Fragment shader with usage of any of built-in matrices breaks draw-call ...

Mobile

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Aug 23, 2019

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Version/s: 2017.4, 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more

0
votes
Fixed

GameObjects are not draggable when using the scroll wheel

MacOS

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Aug 08, 2019

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Version/s: 2017.4.0a1, 2017.4.28f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download user's attached 'ScrollWhileDraggingBug.zip' project3. Select Main Camera GameObject4. Drag it down usi... Read more

0
votes
Fixed

[IL2CPP] System.Diagnostics.Stopwatch changes its Time when there is a c...

IL2CPP

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May 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "stopwatch.unity.zip" project and open in Unity2. Open "New Scene" scene3. Build for iOS or macOS... Read more

0
votes
Fixed

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

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Mar 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more

1
votes
Fixed

"Invalid SortingGroup index set in Renderer" Error when managing Sorting...

2D

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Mar 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "SortingGroupsBug_withoutPrefabs.zip" and scene "SampleScene"2. Enter Play mode3. Observe ... Read more

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