Search Issue Tracker
Transparent GameObject becomes opaque when Dynamic Resolution Type is se...
How to reproduce:1. Open the user's attached "SandboxXbxHdrp" project2. Open the Scene "OutdoorsScene"3. In the Project view select ... Read more
[HDRP] Rendering command Buffer exception thrown on opening a project in...
Rendering command Buffer exception is thrown on opening a project in HDRP Template Steps to Repro: 1. Create a new Project in HDRP T... Read more
[HDRP][DXR] A GameObject is not rendered when its Layer is 4th or higher...
How to reproduce:1. Open the attached "1345515_Repro" project2. Open the Scene "SampleScene"3. Inspect the cubes in the Scene/Game v... Read more
Platform doesn't implement RayTracingAccelerationStructure error is thro...
How to reproduce:1. Create a new HDRP Template project2. After the project is finished loading, open and observe the Console window ... Read more
[HDRP][Metal] Shader warnings of potentially uninitialized variable (chu...
How to reproduce:1. Create new HDRP template project2. Let the project load and wait for shaders to start compiling3. Observe consol... Read more
[Volumetric clouds] Very low camera far plane results in fog not being r...
Repro: 1. set camera far plane to 100m2. set volumetric clouds to non-local mode3. increase the fog density (reduce attenuation, or ... Read more
[HDRP] A Native Collection has not been disposed, resulting in a memory ...
How to reproduce:1. Create new HDRP template project2. Select any of the sections in HDRP Tutorials window3. Quickly skip through it... Read more
[MacOS] HDRP template Game Mode is lagging while showing consistent 50FPS
How to reproduce:1. Create new HDRP project2. Enter Play mode3. Move the mouse in Game view4. Open game view stats, notice it is run... Read more
[HDRP] Ambient occlusion map provides darker results in Raytracing
On a side project, I noticed that in RTX my highlights are almost completely gone when the AO map is used. I compared the result of ... Read more
Error in "UnityEditor.Rendering.HighDefinition.HDLightExplorer" after cr...
Steps to repro:1. Create the new HDRP project and scene;2. Add empty gameobject;3. In the Inspector click Add Component>Light;4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved