Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1367993
Regression
No
[Volumetric clouds] Very low camera far plane results in fog not being rendered properly in front of non-local clouds
Repro:
1. set camera far plane to 100m
2. set volumetric clouds to non-local mode
3. increase the fog density (reduce attenuation, or increase fog distance)
Bug: see that the clouds are not receiving fog in front of them properly (fog might look as it is only rendered behind them)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning
- Crash on BatchApplyPropertiesFromSourceAssetDB when opening a specific project
- Scene view Camera cannot be moved with WASD/QE keys when the Right Mouse Button is held down and the Mouse is not moved
- Crash when calling default interface method from virtual method with same name
- [Android] Unity does not include the ".aab" extension for an AppBundle when it is built via script with the buildPlayerOptions.locationPathName = "AppName.apk" and EditorUserBuildSettings.buildAppBundle = true
Add comment