Search Issue Tracker
Fixed in 14.x.x
Votes
0
Found in [Package]
master
Issue ID
1403131
Regression
No
[HDRP] Reflections can look white due to fog influence
Its basically the same bug like in this FB, the only difference is that its happening to Baked probes instead of Realtime on enabled.
1) Open Amalienborg on branch 2021.2 (https://github.com/Unity-Technologies/AmalienborgPalace/tree/2021.2)
2) Add a reflection probe in the night scene
3) Bake that reflection probe
The reflection is overly bright.
What else I tested:
* Realtime probes are correct
* Baked are incorrect
* Baked are correct if Fog is disabled in frame settings
* Not sure where it exactly broke but was working in HDRP 7.7.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated
- Font Asset Creator results bright font colors are not light theme friendly
- Font Asset Creator Font Atlas preview disappears when saved
Add comment