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Folders in Packages folder cannot be added to object fields since they c...
How to reproduce:1. Open attached project "ReorderableListShortcuts.zip"2. Select "New Scriptable Object With Lists" in the Project ... Read more
Crash in strlen when trying to Select Dependencies or Export Package usi...
To reproduce:1. Open users attached project "InfiniteLoop.zip"2. Select "libbass_fx.a" file and right-click on it3. Select "Select D... Read more
Build path is set to other project's directory instead of current one wh...
To reproduce: 1. Create new Unity project.2. Go to build settings.3. Press Build.4. Notice that build directory is set to other proj... Read more
[BuildReport] Summary has an incorrect totalTime value when accessed in ...
How to reproduce:1. Open the attached project2. Build the project3. In the project folder, open the "buildreport.json"4. Inspect the... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
Editor crashes or "Thread group size must be above zero" is thrown when ...
How to reproduce:1. Open the user's attached "BBTracker.zip" project2. Open the "Test Device" Scene3. Enter Play Mode Expected resul... Read more
[GearVR][Android][XR] Oculus plugin is not loaded when using ARM64 as ta...
How to reproduce:1. Open attached "OculusInitialization" project2. Build & Run project (all the configuration is already done in... Read more
[Android] Specular Highlights have precision issues on devices with Adre...
How to reproduce:1. Open the attached project "PrecisionIssues_repro.zip"2. Open "SampleScene" Scene and add it to the build3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument