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Visual effect glitches when using "Conform to sphere" with high attracti...
Reproduction steps:1. Open the attached project “VFX_BOOM”2. Open “Assets/Published/Alexander Baggett/Electric Shield/DemoScene/demo... Read more
Object is getting offset while recording Timeline animation when scale a...
Steps to reproduce:1. Open attached project2. Select "Plane" object from the Hierarchy3. In Timeline window add Animation Track and ... Read more
Bloom keeps building up in 2D URP when bloom intensity is over 0 and sky...
How to reproduce:1. Open the “LightSmear.zip“ project2. Open the “SampleScene“3. Focus on the Game view4. Click and drag the Mouse a... Read more
"TouchScreenKeyboard.isSupported" always returns true when the selected ...
Reproduction steps:1. Open the attached “IN-93683” project2. Open the Build Settings (File > Build Settings)3. Set “WebGL” as the... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce:1. Open the user's attached "repro-focus-error.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build... Read more
Editor will freeze after expanding UI dropdown in huge world space canvas
Steps to reproduce: 1. Open attached project2. Open scene "Crash"3. Select "Canvas" and notice that their width and height is 100000... Read more
[Crash] Infinitely recursive function which allocates memory crashes unity
Reproduction steps with a project:1. Open attached project "AscensionCrashTest"2. Open scene "Main"3. Run the game Notes:1. Crashes ... Read more
Broken Tool States when using Terrain tools
Description: Using Terrain tools can result in states where selected objects show no active or available tools, resulting in a broke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized