Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.2.0f3
Issue ID
727512
Regression
No
Editor will freeze after expanding UI dropdown in huge world space canvas
Steps to reproduce:
1. Open attached project
2. Open scene "Crash"
3. Select "Canvas" and notice that their width and height is 1000000
4. Run scene and expand dropdown
5. Editor will freeze, and memory will start to build up, which will cause windows to freeze, too
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler disconnects from WebGL Player when it gets clicked on in URP
- Crash on -[NSApplication _crashOnException:] when opening a specific custom Editor window
- Sprite editor does not allow creating new sprite tiles in a sprite sheet with a specific name
- Crash on block_locate_free when rendering a specific scene
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
Yapp-Yapp
Sep 22, 2016 12:37
Issue not fixed in Unity 5.4.0f3, it's not related to canvas' size but to its render mode while set to World Space.