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Builds failing with the Error Code 404
Builds failing with the Error Code 404. File watcher does not trigger after the AcquireFloatingLease and before the Entitlement chec... Read more
Not enough display Languages are available
How to reproduce:1. Open the Unity Hub2. Click Preferences → Appearance → Language3. Open the Language dropdown menu and observe the... Read more
[WebGL] "Uncaught (in promise) TypeError: Cannot read properties of unde...
Reproduction steps:1. Open the attached “WebGLBuildIssue” project2. In Build Profiles window, select the Web platform3. In Player Se... Read more
CompositeCollider2D does not get hit by Physics2D raycast
Set geometry type to polygon. Outline works as edge collider which doesn't have "interior" which could be hit by raycast To reproduc... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more
Prefabs don't visually show their HideFlags.NotEditable state in the Hie...
How to reproduce:1. Open the user's attached "EnableDisableBugs.zip"2. Open the "SampleScene" Scene3. Expand the "Spawner" GameObjec... Read more
Add Behaviour dropdown has a part in which the dropdown outline is cut o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more
[iOS] Appending builds with different target devices results in FileNotF...
When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved