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[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed
To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity2. Open "SmapleScene" scene3. Enter to Play mode4. Cha... Read more
[XR][XRSDK] There's no 3D Layout option for Panoramic Shader with the ne...
Repro steps:1. Create a new project2. Add XR SDK3. Create a new material4. Choose the Skybox Panoramic shader Actual: There's no 3D ... Read more
[iOS] Rendering freezes when the orientation is changed
How to reproduce:1. Open the attached project "orientationChange.zip"2. Build and Run the Project on an iOS device3. In the Build, r... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: Open a new project Build the project for WebGL Cancel the Build during "Linking build.js (wasm)" phase Open the Wi... Read more
Canvas is drawn twice to the same render target when rendering into came...
How to reproduce:1. Download the attached project2. Open the "SampleScene" scene3. Enter "Play" mode Expected outcome: Canvas is not... Read more
Console displays warning about importing c4d files when a Scripted Impor...
Reproduction steps:1. Open the attached project “Cinema4DImporter“2. Observe Console Expected result: Unity shouldn't log a warning ... Read more
Prefabs with the AudioSources component don’t change the output of their...
How to reproduce:1. Open the "IN_46334" project2. Press File → Build And Run3. In the Player open the "Settings" menu4. Mute "SOUND ... Read more
"System.Net.CookieContainer" throws an "ArgumentException" error when us...
How to reproduce:1. Make sure to switch the system locale to one that does not conform to UTF-8 like “Japanese (Japan)”2. Make sure ... Read more
RaycastHit returns the wrong triangle index in Unity 5
Steps to reproduce:1. Open attached project's "TriangleBug" scene with 4.6 version of Unity.2. Enter play mode. (have both scene ang... Read more
Game Center Achievements Not Reported
Full information about this bug and a workaround can be found on the forum post here:http://forum.unity3d.com/threads/problem-with-g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS