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Oculus Rift Skybox issues
The Unity skybox system does not go through the camera projection matrix, so it does not slide with the rest of the geometry in the ... Read more
[Graphics] Shuriken particles blend wildly differently on Radeon & GeFor...
We switched to new Mac agents that run the gfx tests. More specifically:- old: NVIDIA GeForce 320M- new: ATI Radeon HD 6630M Read more
Version control is disabled if e.g. out of date files
Version: Version 4.2.0a4 (446ff42468b3)Version control plugin: Perforce 1. Two editor instances, both updated with latest files from... Read more
Rendering: Gate corners, especially when device is rotated are not stabl...
To reproduce:1. Open project Tunnel_runner2. Enable autorotation3. Build and run on BB (reproducible both with PVR and Adreno)4. Hol... Read more
[Deferred] Light culling mask is not respected when using deferred rende...
Steps to reproduce : - import the project attached- open the scene- change to forward and vertex lit rendering and notice the cube- ... Read more
When applying and GUI.matrix to GUI Window, the contents of the window n...
Steps to reproduce : - open the project attached- play the scene- hover on the "click me" window and notice it works- move the x off... Read more
Switching screen resolution while on fullscreen does not work
Switching resolution in fullscreen mode with Unity 3.5.7/4.1.2 doesn't work in Firefox but does work with Google Chrome. Read more
Error when trying to submit default changeset without a name in P4
- Create a default outgoing changeset- Submit it, but without giving it a description/name Expected: changeset is submitted without ... Read more
Graphics Emulation setting is not saved between editor launches
To reproduce:1. Change Graphics Emulation to not default one2. Save project3. Quit4. Reopen - the setting will be default oneIs ther... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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