Search Issue Tracker
By Design
Votes
0
Found in
3.0.0b6
Issue ID
371439
Regression
No
Build progress bar doesn't account for resources
1. Open the attached project.
2. Duplicate the texture "White 1" at least three times.
3. Choose File>Build Settings
4. Click "Build" and choose a destination.
Expected results:
Progress bar says "resources" when it is copying the resources folder, and moves smoothly through it.
Actual results:
Progress bar says "Level 0" when it is copying the resources, and does not move until resource copying is finished.
Notes:
See the attached video for a demonstration.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any Unity Editor version is not uninstalled when trying to uninstall it through Unity Hub
- "Trying to access the DPI setting of a visual element that is not on a panel." warning thrown when entering/exiting Play Mode with new Hierarchy not displayed
- Transparent geometry does not render in Built-in Renderer Deferred mode when a custom post-processing effect is enabled on Mac with Metal API
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
Add comment