Search Issue Tracker
By Design
Votes
0
Found in
3.0.0b5
Issue ID
371467
Regression
No
[GUI] Meshes using TextShader show through opaque meshes
How to reproduce:
1. Open attached project
2. Open scene Scenes/Main.unity
3. Select any text object in the scene (Game Title for instance)
4. Move it behind all the other objects in the scene
- Notice that it is still rendered in front of opaque game objects
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [GTK] Root graph gets dirty when viewing a dirty subgraph
- HDR Gradient Editor window closes when undoing changes in Sample Gradient node with Ctrl+Z
- Global Settings Asset “Open Project Settings > Graphics …” text overflows the button bounds when Inspector is narrow
- The “x” button to delete the input for the Source project is inconsistent and only appears when hovered and creating a new Template
- The “Next” button is not greyed out and still active when creating a new Template in the Hub and the Source project was selected but then something was searched with no options
Add comment