Search Issue Tracker

1
votes
Fixed

Light2D Shadows and Volumetric configurations are overwritten when multi...

-

Sep 24, 2024

-

Version/s: 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached “IN-84851“ project2. Open the SampleScene3. Observe the Scene window and note that all three l... Read more

0
votes
Fixed

[Linux] Crash on ContainerWindow::ToggleMaximize when clicking RMB while...

Editor Platform

-

Sep 24, 2024

-

Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1, 6000.1.0a2

Reproduction steps:1. Create a new Project2. Hold LMB on any window title3. Move the window4. Click RMB while moving the window Expe... Read more

0
votes
Fixed

Asset preview window is available but empty on SpeedTree GameObjects

Environment Effects

-

Sep 24, 2024

-

Version/s: 2021.3.44f1, 2022.3.38f1, 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Import the attached "Oak_Hero_Field" SpeedTree Asset2. Drag the imported Asset into the Scene3. Select the Speed... Read more

1
votes
Duplicate

A pink line of the size of the Tree is drawn in the Hierarchy when openi...

Environment Effects

-

Sep 24, 2024

-

Version/s: 2022.3.48f1, 6000.0.21f1, 6000.1.0a7

h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTree"2. Open the "s" Scene3. In the Hierarchy, select the "Tr... Read more

0
votes
Fixed

Crash on DynamicBranchState::PrepareState(unsigned long, keywords::Local...

Shader System

-

Sep 24, 2024

-

Version/s: 2022.3.27f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/MainScene.unity” Scene3. Enter the Play Mode and wait fo... Read more

0
votes
Fixed

2D physics makes object movements to flicker

-

Sep 24, 2024

-

Version/s: 2022.3.48f1

Steps to reproduce: 1. Open attached project in the comments2. Open 04_Gameplay.unity scene3. Enter Play mode4. Observe as the space... Read more

0
votes
Fixed

Fatal Error "Callback registration failed. Increase kMaxCallback." when ...

Audio Authoring

-

Sep 24, 2024

-

Version/s: 6000.0.21f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-84892“ project2. In Hierarchy select the “AudioPlayer“ GameObject3. In the Inspector check... Read more

1
votes
Fixed

2D Light overlap order is not evaluated when shadows are being produced ...

-

Sep 24, 2024

-

Version/s: 6000.0.21f1, 6000.1.0a1

How to reproduce:1. Open the attached “Light2D-OverlapOperationBug.zip” project2. Make sure Render Graph Compatibility Mode is disab... Read more

0
votes
Duplicate

Short pause between loops in a WebGL-built project when looping an Audio...

Platform Audio

-

Sep 24, 2024

-

Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1

How to reproduce:1. Open the attached “IN-84259” project2. Open the “SampleScene” Scene3. Enter Play mode4. Listen to the looping au... Read more

0
votes
By Design

Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bot...

-

Sep 23, 2024

-

Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1, 6000.1.0a7

Reproduction steps:1. Open the attached “TilemapSortingIssue.zip” project2. Open the “SampleScene”3. Observe the Tilemap Expected re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.