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Duplicate
Votes
0
Found in
2021.3.44f1
2022.3.47f1
6000.0.21f1
Issue ID
UUM-82786
Regression
No
Short pause between loops in a WebGL-built project when looping an AudioSource
How to reproduce:
1. Open the attached “IN-84259” project
2. Open the “SampleScene” Scene
3. Enter Play mode
4. Listen to the looping audio
5. Exit Play mode
6. Press File → Build and Run
7. Listen to the looping audio in the built project
Expected result: The OpenGL build and Play mode audio will sound the same
Actual result: The OpenGL build audio has a brief pause between each loop while the audio in Play mode does not have a brief pause between each loop
Reproducible in: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: MacOs
-
Resolution Note:
This is a dupe of an AAC encoding issue currently being worked on. Closing and linking the original issue.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-44801
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This is a duplicate of issue #UUM-44801