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Votes

0

Found in

2021.3.44f1

2022.3.47f1

6000.0.21f1

Issue ID

UUM-82786

Regression

No

Short pause between loops in a WebGL-built project when looping an AudioSource

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How to reproduce:
1. Open the attached “IN-84259” project
2. Open the “SampleScene” Scene
3. Enter Play mode
4. Listen to the looping audio
5. Exit Play mode
6. Press File → Build and Run
7. Listen to the looping audio in the built project

Expected result: The OpenGL build and Play mode audio will sound the same
Actual result: The OpenGL build audio has a brief pause between each loop while the audio in Play mode does not have a brief pause between each loop

Reproducible in: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

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