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Fixed in 6000.0.22f1
Fixed in 6000.0.X, 6000.1.X, future release
Votes
0
Found in
6000.0.21f1
6000.1.0a7
Issue ID
UUM-82788
Regression
Yes
Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
How to reproduce:
1. Open the attached “IN-84892“ project
2. In Hierarchy select the “AudioPlayer“ GameObject
3. In the Inspector check the 'Should Play Random' field
4. Enter Play Mode
5. Wait and observe the “Fatal Error” window
Reproducible with: 6000.0.0b13, 6000.0.21f1
Not reproducible with: 2021.3.44f1, 2022.3.48f1, 6000.0.0b12
Reproduced on: Windows 10 (user), Windows 11
Not reproduced on: No other environment tested
Note:
Full message:
”Fatal Error! Callback registration failed. Increase kMaxCallback. UnityEngine.AudioSource()”
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Resolution Note (fix version 6000.0):
Fixed Fatal Error "Callback registration failed. Increase kMaxCallback." when playing more than 128 audio sources with AudioRandomContainers simultaneously