Search Issue Tracker
Fixed
Fixed in 6000.0.48f1, 6000.1.0f1, 6000.2.0a7
Votes
1
Found in
6000.0.21f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-82822
Regression
Yes
Light2D Shadows and Volumetric configurations are overwritten when multiple lights are selected in the Hierarchy
How to reproduce:
1. Open the attached “IN-84851“ project
2. Open the SampleScene
3. Observe the Scene window and note that all three lights present on the scene have different configurations
4. In the Hierarchy window, select all three lights (their names start with “SportLight3”) by holding Shift or Ctrl
5. Observe the Scene window
Expected result: Each light should maintain its configuration
Actual result: The lights change their configuration, all copying the configuration from one of the selected lights
Reproducible in: 2023.1.0a18, 6000.0.21f1
Not reproducible in: 2021.3.44f1, 2022.3.48f1, 2023.1.0a17
Reproducible on: Windows 10 (by user), Windows 11
Not reproducible on: No other environment tested
Workaround:
Set the Inspector to Debug mode before selecting several lights at once
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment