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Shadow quality is inconsistent when switching between platforms
How to reproduce: 1. Open the attached project ("URP Shadow Test.zip") 2. Make sure Platform is set to iOS, Android or WebGL 3. Obse... Read more
"Progressive Lightmapper: Initialize lightmap data job skipped - out of ...
Reproduction steps: 1. In Unity Hub, create new URP Template Project 2. Once project opens, observe Console window 3. If issue does ... Read more
Spot Light with a Light Cookie reduces a Directional Light intensity in ...
How to reproduce: 1. Open project "SpotLight.zip" 2. Open SampleScene 3. Enter the Play Mode 4. In the Hierarchy window select "Spot... Read more
[URP]"FrameTiming' does not contain a definition for 'cpuMainThreadFrame...
Steps to reproduce: 1) Download and open attached project 2) Import Master URP packages to your project : com.unity.render-pipeline... Read more
[2D URP] Global Light with shadow settings enabled break batching
[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intens... Read more
Transform Gizmos are not visible in Scene window when GameObject with UR...
How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select GameObject ... Read more
[URP][Android][Vulkan] DepthShader is not rendered on devices with Mali ...
Reproduction steps: 1. Download the attached Unity project "ShaderBug.zip" from Google Drive (link in the edit) 2. Go to Files > Bu... Read more
[URP] Smoothness value of Material changes from 0 to 0.5 when upgrading ...
How to reproduce: 1. Open the attached "case_1370665" project 2. Select the URP Asset in the "Edit -> Project Settings -> Graphics -... Read more
SerializedProperty m_ConverterStates console error appears when trying t...
Repro: - Start a project in 2022.1, any template - Go to Window -> Rendering -> Render Pipeline Converter - Pick Convert Built-in to... Read more
Editor is lagging when modifying the Scene view or Playing
How to reproduce: 1. Create a new URP project 2. Select any GameObject in the Scene 3. Enter Play Mode and try to move/look around ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow