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3
votes
By Design

Enabling Depth Texture on URP settings breaks rendering on the Metal pla...

Package: Scriptable Render Pipeline Universal

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Oct 26, 2021

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Version/s: 12.0.0

How to reproduce:1. Open project "iOSShaderGlitchIssue-2021.2.zip"2. Go to Build Settings (Edit>Build Settings) and build project... Read more

0
votes
By Design

Bright brim appears around the object when the object is painted with a ...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2021

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Version/s: 13.0.0

How to reproduce:1. Open project "wetnesstest2.zip"2. Open the Scene window3. Move around and look at the "puddles" Expected result:... Read more

0
votes
Fixed

[URP] No shadows are being cast from Additional Lights on Standalone bui...

Package: Scriptable Render Pipeline Universal

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Oct 18, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more

0
votes
Fixed

The URP/Particles/Unlit Shader is darker in URP 12 and newer compared to...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project from "1373188shaderdifferences.zip"2. Open Scene "testScene"3. Observe Game View where... Read more

3
votes
Fixed

Shadow quality is inconsistent when switching between platforms

Package: Scriptable Render Pipeline Universal

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Oct 21, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project ("URP Shadow Test.zip")2. Make sure Platform is set to iOS, Android or WebGL3. Observe... Read more

0
votes
By Design

"Progressive Lightmapper: Initialize lightmap data job skipped - out of ...

Package: Scriptable Render Pipeline Universal

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Oct 27, 2021

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Version/s: 13.1.0

Reproduction steps:1. In Unity Hub, create new URP Template Project2. Once project opens, observe Console window3. If issue does not... Read more

0
votes
Fixed

Spot Light with a Light Cookie reduces a Directional Light intensity in ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Open project "SpotLight.zip"2. Open SampleScene3. Enter the Play Mode4. In the Hierarchy window select "Spot Lig... Read more

0
votes
Fixed

[URP]"FrameTiming' does not contain a definition for 'cpuMainThreadFrame...

Package: Scriptable Render Pipeline Universal

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Oct 27, 2021

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Version/s: 13.1.1

Steps to reproduce: 1) Download and open attached project2) Import Master URP packages to your project : com.unity.render-pipelines.... Read more

0
votes
Fixed

[2D URP] Global Light with shadow settings enabled break batching

Package: Scriptable Render Pipeline Universal

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Oct 28, 2021

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Version/s: 12.0.0

[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intensi... Read more

0
votes
Duplicate

Transform Gizmos are not visible in Scene window when GameObject with UR...

Package: Scriptable Render Pipeline Universal

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Oct 28, 2021

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Version/s: 12.1.0

How to reproduce:1. Open the attached “DecalBug.zip” project2. Open the “SampleScene” Scene3. In the Hierarchy select GameObject “De... Read more

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