Search Issue Tracker
Fixed in 14.0.2
Votes
0
Found in [Package]
13.1.0
Issue ID
1370665
Regression
No
[URP] Smoothness value of Material changes from 0 to 0.5 when upgrading the Material to URP
How to reproduce:
1. Open the attached "case_1370665" project
2. Select the URP Asset in the "Edit -> Project Settings -> Graphics -> SRP Settings"
3. Reimport the "Assets -> Models -> Stone" Prefab in the Project Browser
4. Observe the Material of "Stone -> Stone_1" Prefab in the Inspector
Expected result: The Smoothness property value remained 0
Actual result: The Smoothness property value is changed to 0.5
Reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.22f1), 11.0.0 (2021.1.28f1), 12.1.0 (2021.2.1f1), 13.1.0 (2022.1.0a13)
Note: Not reproducible with HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 14.0.2):
Fixed in 14.0.2 (2022.2.0a9)
Resolution Note:
Fixed in 2022.1.2f1
Resolution Note:
Fixed in 2021.3.5f1