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[WebCamTexture][Android]The image is captured with vertical line artifac...
How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more
[iOS] Pop-up message "Would like to find and connect to devices on your ...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device Observe a pop-up message at t... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with:" The type or namespace name 'GridPalet... Read more
Entering play mode crashes at TerrainRenderer::EnforceLodTransitions
Steps to reproduce:1. open ExampleProject2. open scene "Third scene"3. Press play Result: Unity crashes Reproduced with: 5.5.0a5, 5.... Read more
[Video] Buffer overflow warning when we change playback speed of video p...
To reproduce:1. Open the QA's attached project2. Load the WebM file in the Video Player3. Go to Playmode4. Increase the Playback Spe... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more
[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...
Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more
"Update() can not take parameters" error is thrown when implementing Lat...
Reproduction steps:1. Open the attached “MonoMethodsSO” project2. Observe the Console logs Expected Result: No errors are thrownActu... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce:1. Open the user's attached project2. Open the 'SelectableStateTest' Scene3. Enter the Play mode4. Click on the but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size