Search Issue Tracker
Fixed
Votes
0
Found in [Package]
7.6.0
Issue ID
1325883
Regression
No
[URP] Render Pass order is different between Unity 2019 and Unity 2020+
Reproduction steps:
1. Open the attached project "OutlineRepro.zip"
2. Open Scene "SampleScene"
Expected result: The cube in the scene has a green outline
Actual result: The whole cube is green, as ForwardLit pass is rendered first, then the custom one on top of it. The result is the outline pass is drawn on top of the actual object
Reproducible with: 7.0.1 - 7.6.0 (2019.4.24f1, 2020.1.0a26, 2020.2.0a11)
Not reproducible with: 8.0.1 - 12.0.0 (2020.1.17f1, 2020.2.7f1, 2020.3.4f1, 2021.1.4f1, 2021.2.0a14)
Notes:
- Couldn't test with HDRP, as the shader only works with URP
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
Add comment