Search Issue Tracker
Fixed
Votes
0
Found in [Package]
7.6.0
Issue ID
1325883
Regression
No
[URP] Render Pass order is different between Unity 2019 and Unity 2020+
Reproduction steps:
1. Open the attached project "OutlineRepro.zip"
2. Open Scene "SampleScene"
Expected result: The cube in the scene has a green outline
Actual result: The whole cube is green, as ForwardLit pass is rendered first, then the custom one on top of it. The result is the outline pass is drawn on top of the actual object
Reproducible with: 7.0.1 - 7.6.0 (2019.4.24f1, 2020.1.0a26, 2020.2.0a11)
Not reproducible with: 8.0.1 - 12.0.0 (2020.1.17f1, 2020.2.7f1, 2020.3.4f1, 2021.1.4f1, 2021.2.0a14)
Notes:
- Couldn't test with HDRP, as the shader only works with URP
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
Add comment