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4
votes
Fixed

[HDRP] "System.IndexOutOfRangeException: Index -1 is out of range in con...

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Jun 05, 2024

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Version/s: 6000.0.5f1

How to reproduce:1. Open the user's attached project2. Zoom out in the Scene view Expected results: No errors are thrownActual resul... Read more

0
votes
Fixed

User gets a misleading informational message in the build profile window...

Build Settings Window

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Aug 08, 2024

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Version/s: 6000.0.14f1, 6000.2.0a1

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select the macOS platform and create its build profile S... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
Fixed

Incorrect error dialog appears when trying to attach script with spaces ...

Scripting

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Dec 03, 2018

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Version/s: 2018.2.18f1, 2018.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project2. In the Project window create a new C# script and name it "test script" (with the space)3.... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

0
votes
By Design

Shadows are not rendered even though they fall within camera frustum

Shadows/Lights

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Mar 09, 2017

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Version/s: 5.5.1p2

Steps to reproduce:1. Open attached project2. Open "TestScene_LowFOV" scene3. Select "Main Camera" game object-Inspect the Game view... Read more

6
votes
Fixed

[ANDROID] [IPv6] Using IPv6 doesn't work on Android when using .Net 2.0 ...

Android

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Jun 10, 2016

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Version/s: 5.3.5f1

To reproduce:1) Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/library/mac... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Won't Fix

Changing the Graphic Component of a Masking UI breaks the masking

uGUI

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a GameObject "Root" in a canvas2. Add the component Image (or RawImage) and the component Mask to "Root... Read more

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