Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b8
2018.3.0a1
Issue ID
1047069
Regression
Yes
UWP build fails with IL2CPP scripting backend on 2018.3.0a1
UWP build fails with IL2CPP scripting backend on 2018.3.0a1
Steps to reproduce:
1. Download and install UWP support from Unity download assistant
2. Open attached or create a new project
3. File > build settings
4. Build
Actual result:
1. Build fails, check the console for errors
2. IL2CPP scripting backend is by default selected in under player settings
3. Build generates from .NET scripting backend
Occurring with:
2018.3.0a1
Working with:
2018.2.0b8
Environment:
Only on Windows
Stack Trace:
Please find the attached text file for the stack trace
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
Add comment