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[2D SpriteShapeProfile] "Expanding invalid MinMaxAAB" exception thrown o...
"Expanding invalid MinMaxAAB" exception thrown on changing Broken value in ShapeTangentMode on editing Script Steps to Repro: 1. Cre... Read more
[URP] Shadows are being culled when being viewed at from a specific angle
Reproduction steps:1. Open the project from Drive (look for "project")2. Open "Samplescene"3. Move around in Scene view (check video... Read more
Texture Wrap Mode settings display previously selected option in Scene v...
To reproduce:1. Open up users attached project2. Open 'SampleScene' Scene3. Choose 'cat.jpg' in Project > Assets4. In the Inspect... Read more
[TMP] ArgumentOutOfRangeException thrown on selecting "Update Sprite Ass...
When "Update Sprite Asset" is selected after creating "Sprite Asset" in the Inspector, it causes the editor to throw ArgumentOutOfRa... Read more
[ProBuilder] ArgumentOutOfRangeException thrown on selecting "Freeze Tra...
On Selecting "Freeze Transform" tool when "Strip ProBuilder Scripts in Selection" from Actions under Tools menu is performed with "N... Read more
[Profiler] Raw Hierarchy cannot be selected when the Live button is disa...
How to reproduce:1. Create and open a new project2. Enter the Play Mode3. Open the Profiler window by selecting Window->Analysis-... Read more
[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...
When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more
[2D] Sprite Editor window to turn blank along with Exception On updating...
When Skinning Editor is selected in the Sprite Editor window and 2DAnimation package is updated, it cause the Sprite Editor window t... Read more
The information of the selected frame is shown in Module details panel w...
How to reproduce:1. Create and open a new project2. Enter the Play Mode3. Open the Profiler window by selecting Window->Analysis-... Read more
[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...
Repro steps:1. use project with Universal RP2. Make a PBR shadergraph3. Create a custom function node4. Add an output, name it "Out"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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