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Editor freezes when using "MultiColumnTreeView" with large numbers of items
How to reproduce:1. Open project "Issue.zip"2. Go to Menu > Window > MultiColumnTreeView Window3. In the "MultiColumnTreeView"... Read more
[Animation] Clicking on search field doesn't cancel name selection mode ...
Steps to reproduce:1. Open an existing project or create a new one2. Open Animator window (Window -> Animation -> Animator)3. ... Read more
Progress bar has duplicate information
When the Editor compiles a missing shader variant the progress bar shown has duplicate information: the title says "Compiling shader... Read more
[NetCode] "ScenePlacedObjects contains the same GlobalObjectIdHash" erro...
Reproduction steps:1. Open attached project and scene "StartMenu"2. You might need to setup port-forwarding on your machine and chan... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
[VFX] Collision with SDF not correct and not robust
The block Collide with Signed Distance Field, can lead to some leaks with some SDFs (narrow, or hollow).It can be easily made more r... Read more
IDE fails to attach to the Unity Process when reenabling Debug mode in t...
How to reproduce:1. Open the user attached "DebugTest.zip" project2. Enter the "SampleScene" Scene3. Open the "Test.cs" Script with ... Read more
Package path of Roslyn Analyzers is incorrect when using Visual Studio C...
Steps to reproduce:1. Extract user attached archive "analyzers-package.zip"2. Open user attached project in "a-project.zip"3. In the... Read more
Crash when using "Screen.orientation" on iPad 4
How to reproduce:1. Open "My project.zip" project2. Build for iOS and deploy to the device3. In the app touch screen with two finger... Read more
Crash when building project for iOS and Xcode is renamed or not installed
How to reproduce:1. Open the user attached project2. Rename or delete the Xcode application3. Go to the Build Settings, choose iOS a... Read more
All about bugs
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Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene