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VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce:1. Open the user's attached "T1175885_VFX" project2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project Br... Read more
NullReferenceException is thrown when hovering with any Object over the ...
How to reproduce:1. Open the user's attached "UI Toolkit ET" project2. Open the "Windows -> UI Toolkit -> Samples" window from... Read more
[Linux] Trying to switch to Scene from Game Window while in Play Mode in...
Repro steps:1. Create a new project2. Enter Play Mode3. Try switching to the Scene Window tab Actual: Game Window is maximizedExpect... Read more
Light probes lose lighting in Play mode and builds
Reproduction steps:1. Open the user's project2. Generate Lighting in the Lighting window3. Play the "Bug Demo" scene4. Watch both Sc... Read more
Mesh is rendered incorrectly when _Float16 property is used in Shader
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click the Gam... Read more
Mesh Collider whose Mesh has Read/Write property disabled doesn't detect...
Steps to reproduce:1. Open the user attached "DedicatedServerCollisionTest.zip" project2. In Toolbar select File > Build Settings... Read more
[Memory Profiler] Long names in section details clips
Reproduction steps:1. Open the "1401535.zip" attached project2. Open Window > Analysis > Memory Profiler3. Select the "Test" S... Read more
Getting incorrect Animation position when connecting, disconnecting, and...
Reproduction steps:1. Open the attached Unity project "AnimationIssue.zip"2. Go to Assets > Scenes folder and open "Normal.unity"... Read more
Shader uniform issue for when used for raytracing closest hit shaders
Setting shader uniforms didn't work as expected when used for raytracing closest hit shader Read more
[XR][Built-in RP][Surface Shader] UNITY_SETUP_STEREO_EYE_INDEX_POST_VERT...
Steps to reproduce:1. Create a VR template project or download the project from the attached Google Drive2. Install Oculus plugin th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene