Search Issue Tracker
Fixed in 5.0.3
Fixed in 3.2.6
Votes
1
Found in [Package]
5.0.0, 4.2.4, 4.0.0, 3.2.3, 3.0.2, 2.0.0-preivew.3
Issue ID
1260568
Regression
No
[2D Animation] Vertical slider handle is not aligned and placed slightly to the right side in the Bone Influence window
Vertical slider handle is misaligned in the Bone Influence window and placed slightly to the right side from "Skinnig Editor", refer attached screenshots
Steps to repro:
1. Create a new project with 2D Template
2. Window > Package Manager > 2D Animation > Import Sample
3. Project window > search Boris .png > select
4. Inspector > Sprite Editor > Skinning Editor
5. Weight > Bone Influence > Bone Influences window
Actual Result:
Vertical Slider handle is not aligned with the center position and placed slightly to the right side
Expected Result:
Verticle Slider handle should be aligned
Occurring on:
2020.2.0a17, 2020.1.0b15, 2019.3.15f1, 2019.2.13f1, 2019.1.11f1, 2018.4.24f1
Package Found version: 5.0.0, 4.2.4, 4.0.0, 3.2.3, 3.0.2, 2.0.0-preivew.3
Environment:
Occurring on Windows 10 & macOS 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual Studio debugger doesn't show full properties of animation variables on Android and IOS Platforms when using IL2CPP Scripting Backend
- [Linux][Plastic SCM] "Access Denied" error when downloading Plastic SCM Cloud Edition through the Editor
- UpdateRendererBonudingVolumes process takes more time when disabled Renderers are used
- "ArgumentNullException: Value cannot be null" error is thrown when selecting a Visual Element with a custom Render Texture set as a background
- Changes are not saved when changing Styles' orders in the UI Builder
Add comment