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Video is displayed with one frame delay when videoPlayer.Play() is called
Reproduction steps: 1. Open the attached "1376068.zip" project 2. Open the "1_Frame_Delay" Scene 3. Enter the Play mode 4. Record th... Read more
Bug workflow test
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Camera uses Viewport Rect for mouse position when the Camera's Render Ty...
How to reproduce: 1. Open the attached project "ViewportRectBug.zip" 2. Open "SampleScene" Scene 3. Select the "OverlayCam" GameObje... Read more
OnPostprocessAllAssets and OnAfterDeserialize are called two times when ...
Reproduction steps: 1. Open the user's attached "AssetPostProcessorMultipleTimes.zip" project 2. Clear the Console window 3. Create ... Read more
[Linux] 2D URP Template "Calling Deallocate on pointer, that can not be ...
Reproduction steps: 1. Create new 2D URP template project (without sample scene) 2. A prompt to upgrade materials will pop up -> Pre... Read more
Variant directives do not set disabled keywords to 0
#pragma multi_compile and #pragma shader_feature directives do not set disabled keywords to 0, which results in unknown identifiers ... Read more
[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps: 1. Download user's attached project "SignalCollisionTest.zip" 2. Open and build "XamarinAndroidEmbedUnityTest.sl... Read more
Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...
How to reproduce: 1. Open the attached project from "crashSprite.zip" 2. Open Scene "Main" 3. Enter and Exit Play Mode (do this coup... Read more
ComputeBuffer.SetData for ComputeBufferType.Constant is not synchronized...
Reproduction steps: 1. Open the user's attached project 2. In Project Window find and open Universal Renderer 3. Inspect Game and Sc... Read more
Video Player rewind button does not pause the video
How to reproduce: 1. Open project "NewVideoPlayer-TestProject-master.zip" 2. Enter Play Mode 3. Press the rewind button 4. Observe t... Read more
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