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0
votes
Fixed

Bootcamp project on Asset Store is not working in Unity 5

Asset Import

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Apr 12, 2015

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Version/s:

This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more

0
votes
Fixed

[HDRP] Game view renders artifacts when Camera's Component "Post Anti-al...

Post-processing and Compositing

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Apr 25, 2024

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Version/s: 2022.3.27f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “CameraTAAIssue“ project2. Open the “Assets/Volumetrics/Volumetrics.unity” scene3. Make sure that Game ... Read more

2
votes
By Design

Rendering into RenderTexture is affected by Camera transforms when using...

SRP Settings

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Nov 14, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.27f1, 6000.1.0a5

Reproduction steps:1. Open the attached “DrawMeshDebug.zip” project2. Open the “Scene” Scene3. Enter the Play mode4. Observe the Gam... Read more

0
votes
Won't Fix

The clickable area is next to the Modes button of the SerializedField Mi...

Serialization

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Dec 12, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce:1. Open the project "case_1205028-MinMaxGradient"2. Open the Scene "BugScene"3. Select the GameObject "GameObject" ... Read more

0
votes
Fixed

Reflection probe convolution is black on PS4

Shadows/Lights

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Dec 09, 2019

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Version/s: 2019.3

Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Image effects produce white square like artifacts on shiny suface using ...

Graphics - General

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Apr 21, 2017

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Version/s: 2017.1.0b1

To reproduce: 1. Open attached project.2. Open scene: Moon_scene3. Play4. move around with mouse. Visual artifacts are seen in game ... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
Fixed

Shadows are not rendered on the transparent material when the "Deferred"...

Universal RP

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Mar 22, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the project “IN_34814”2. Change “Rendering Path” to “Deferred” in “Assets/Settings/URP-HighFidelity-Rendere... Read more

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