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Votes
2
Found in
2021.3.46f1
2022.3.53f1
6000.0.27f1
6000.1.0a5
Issue ID
UUM-87456
Regression
No
Rendering into RenderTexture is affected by Camera transforms when using DrawMeshNow
Reproduction steps:
1. Open the attached “DrawMeshDebug.zip” project
2. Open the “Scene” Scene
3. Enter the Play mode
4. Observe the Game view
5. Now Build and Run the Project (File > Build and Run)
6. Observe the Player
Expected result: Game view matches the Player, a red static square is visible while the Camera is moving
Actual result: In the Player, the red texture is drawn based on Camera position
Reproducible with: 2021.3.46f1, 2022.3.53f1, 6000.0.27f1, 6000.1.0a5
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Note:
- Only reproduces in the Player
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