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[Editor] When dragging selection of assets to array property in Inspecto...
To reproduce:1. Open attached project2. Create a new Sprite Animation asset (Assets >> Create >> Sprite Animation)3. Cli... Read more
[Fixed Joint] Object with fixed joint flies out when connected body is r...
To reproduce:1. Open attached bug2. Open Myscene3. Press play4. Press X to create fixed joint between cubes5. Press and hold left ar... Read more
Only use DX11 WARP in batchmode when no GPU is available (or WARP reques...
Beta 20 made it so that DX11 WARP (software renderer) is always used in batch mode. However that made performance tests run 10x slow... Read more
Having a member with the same name as one of the removed component acces...
Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn th... Read more
Graphics quality button in builded .exe sometimes has no text
Graphics quality button in builded .exe sometimes has no text 1. What happenedGraphics quality button in builded .exe sometimes has ... Read more
Building a iOS project in OSX in Terminal blocks it
Building iOS project in OSX from terminal messes up terminal settings, and makes it unusable. Workaround: edit Unity.app/Contents/Pl... Read more
Undo does not work when tweaking the Attenuation and Pitch
Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more
Undo does not work on audio effects
Undo does not work on audio effects. When tweaking threshold on Duck Volume and then press cmd+Z to undo - the whole effect disappea... Read more
Drop down menu says Return instead of Receive
Drop down menu says Return instead of Receive Send > Bus drop down menu says Return instead of Receive. Please see attached scree... Read more
Patch cord missing after undo
When undoing a Send/Receive connection and then adding the Bus connection again, the connecting patch cord is missing. To reproduce:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- “Full Screen Pass Renderer Feature_Old GUID” text is cut off in Renderer Features window
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project