Search Issue Tracker
Active
Votes
0
Found in
2021.2.0b1
2021.3
2021.3.1f1
2022.1
2022.2
Issue ID
1424514
Regression
Yes
[WebGL] Build fails to compile when using Unicode characters in the .jslib file
Reproduction steps:
1. Open the user's attached project
2. Open Assets/Scenes/Scene1.unity
3. Go to File > Build Settings and click Build And Run
Expected result: Build compiles successfully
Actual result: Build fails to compile
Reproducible with: 2021.2.0b1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15
Not reproducible with: 2019.4.39f1, 2020.3.34f1, 2021.2.0a21
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
Add comment