Search Issue Tracker
RigidBody 2D with Edge Collider ignores object's mass during a collision
Reproduction steps: 1. Open the attached project named "Case_1127403" 2. Play the Scene 3. Observe the collisions Expected result: ... Read more
GraphicRaycaster.Raycast does not hit child's custom Graphic component w...
How to reproduce: 1. Open attached project "case_1127681-CanvasRaycastIssues_6.zip" and scene "Flower" 2. Enter Play mode 3. In Gam... Read more
Scene saves very slowly when it contains a lot of prefabs
Reproduction steps 1. Open the project inside of "DimensionBrothers.zip" 2. Open the "Level2_demo" scene 3. Make any change to the s... Read more
ScriptedImporter Shader.Find returns null the first time the project is ...
How to reproduce: 1. Download the user-submitted project ("ScriptedImporterShaderTest.zip") 2. Make sure that it doesn't already hav... Read more
[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...
How to reproduce: 1. Open user-submitted project (NUnitRetry 2) 2. Open Test Runner window 3. Run all the Play Mode tests Expected ... Read more
Scriptable Render Pipeline Component values of the Camera are not pasted...
How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera" GameObject 3. Right Click on the Camera Compo... Read more
[HDRP] Illumination of the scene in the Game View slightly changes when ...
How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera_2" GameObject 3. Disable and then Enable selec... Read more
[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPas...
How to reproduce: 1. Extract attached Unity project 2. Open DevelopmentProject 3. Build and Run on a device Reproduced with: 2019.1... Read more
[Editor] Unable to change editor "Layout" after importing any asset or a...
Layouts cannot be changed if any asset or any package is imported in the project, with the error on console "Menu Window/Layouts cou... Read more
Memory remains in use after each update to the Text Element when targett...
How to reproduce: 1. Open the user-submitted project ("Canvas Repro.zip") 2. Build the project and observe its memory usage in the t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_merge_next when updating a mesh
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked