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25
votes
Fixed

List element overlaps everything when using Serializable struct/class

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Jun 30, 2022

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Version/s: 2020.3.35f1, 2021.3.4f1

Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/SampleScene.unity” 3. Click “Cube” GameObject 5. In the Insp... Read more

36
votes
Fixed

Input buffering and responsiveness issue for Linux Standalone builds wit...

Linux

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Jun 15, 2018

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Version/s: 2017.4.5f1

To reproduce: 1) Open attached project and ThirdPersonCharacter scene 2) Create new script 3) In Start function, add "Application.ta... Read more

14
votes
Fixed

Crash on BucketAllocator::Allocate when entering Play mode

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Feb 27, 2024

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Version/s: 2023.2.12f1

Reproduction steps: 1. Open the attached project ("UnityBugMemoryLeak") 2. Open scene "Assets -> Scenes -> Levels -> Debug -> Mile... Read more

14
votes
Fixed

[Android] Blit Type "Auto" or "Never" causes Android to show black scene

Mobile

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Jun 24, 2018

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Version/s: 2018.1.6f1, 2018.2.0b9

To reproduce: 1. Download attached project "VRUnity2018-2b9.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platf... Read more

47
votes
Fixed

All the textures are cleared when creating Texture array

Terrain

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Mar 24, 2021

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Version/s: 2020.2.0b9, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit) 2. Open ... Read more

17
votes
Fixed

InputField of UIToolkit Slider does not update bound property

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May 20, 2023

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Version/s: 2022.2.21f1, 2022.3.1f1, 2023.1.0b18, 2023.2.0a16

Reproduction steps: 1. Open the attached “SliderBugTest.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Selec... Read more

31
votes
Fixed

Build fails with IL2CPP error when building in IL2CPP Scripting Backend

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Jul 21, 2022

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Version/s: 2021.3.8f1

How to reproduce: 1. Open project "1422009" 2. Open Edit -> Player Settings -> Player 3. Set Scripting Backend to IL2CPP 4. Open Fil... Read more

112
votes
Fixed

'task.rasterData.vertexBuffer == NULL' errors when using a Particle System

Graphics - General

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Mar 09, 2020

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Version/s: 2018.4.18f1, 2019.3.0b12, 2019.3.0f6, 2020.1, 2020.2

Steps to reproduce: 1. Open User-attached project 2. Run the Sample scene 3. Tab out and wait for at least 3 minutes Expected: noth... Read more

29
votes
Fixed

[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...

WebGL

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Mar 24, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project using the default 3D template 2. Make a WebGL build 3. Open the built Player on Chrome 4. ... Read more

21
votes
Fixed

Editor crashes when loading a mesh asset with 'Mesh Compression' from an...

Asset Bundles

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Jan 03, 2018

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Version/s: 2017.3.0p1, 2017.3.0a5

The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more

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