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Getting value of undefined Input axis in Update method freezes Unity and...
If axis "Some Undefined Axis" is not defined in Input manager, the following line of active component void Update () { Input.GetAxi... Read more
Modifying hierarchy via script and enabling OptimizeGameObjects doesn't ...
To reproduce: 1. Open attached project 2. Open scene MergeBug 3. Enter play mode - note that the character on the left is not animat... Read more
[Camera] Textures on quads shake compared to background when camera is m...
To reproduce: 1) Open project 2) Open Temp scene 3) Start scene, click left mouse button and hold 4) If the image starts jumping fr... Read more
Shader dependency is lost when building asset bundle
When building an assetbundle for a ProceduralMaterial with a "Specular" shader and loading it, the reference to the shader is lost. Read more
[Win Store Apps] s_Device->QueryInterface(&debug) failed
When project is deployed on tablet in debug mode, console shows error message: s_Device->QueryInterface(&debug) failed failed with e... Read more
Project view sorting order differs from the hierarchy sorting order
To reproduce: 1. Open attached project 2. In the project view, navigate to PrefabTest > Canvas (expand the prefab). Note the order o... Read more
HingeJoint2D Anchor flickers terribly when changing position
To reproduce: 1. Open the attached project 2. Open the scene "jointTest" (it contains a game object with a hinge joint 2D) 3. Play t... Read more
Manual activation dialog close down is opening Load licence dialog
When closing the dialog for manual activation - the dialog saying Save or Load licences the load licences dialog is opened. 1. Nav... Read more
Bad user response is when updating the licences
When user "Checks for Updates", there is no user response while the checking and updating takes place like a progress wheel or simil... Read more
When trials runs out, user is not presented with nice options
When a trial expires, the user is not getting special notification abut it and and the option to buy a or continue with a free licen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations