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Windows-only: Specialized Frame Select on Terrain doesn't work (in "Rais...
Works in 3.5. Works in 5.x on Mac but not on Windows. Please see comments by Jonas Echterhoff to see how it was fixed on Mac. The f... Read more
[Documentation] The documentation of Mesh.RecalculateBounds is not complete
Documentation of Mesh.RecalculateBounds is not fully explained. It is not documented that Mesh.RecalculateBounds automatically upda... Read more
IE9 on Win7 eats alt key, sometimes release channels can't open.
IE9 on Win7 eats alt key, sometimes release channels can't open. Repro Steps: 1. Install 4.2a1 WebPlayer 2. Launch IE9 on Win7 3. ... Read more
Camera control doesn't work after Handles.Button grasps a mouse click event
Steps to reproduce : - import the project attached - open the scene "test" - focus on the camera with "F" - right click on the draw... Read more
Fatal errors and objects in the wrong place (and time) when built for Flash
1) What happened Fatal errors and objects in the wrong place (and time) when built for Flash. In the flashlog (included in the game ... Read more
Something breaks in Unity occasionally, and prefabs stop working properly
1. In Project window in the project root, Create > tk2d > Font. 2. Immediately after that, press Ctrl R (Assets > Refresh). The pr... Read more
Docs - Scripting - Poor documentation for iPhone classes
The iPhone classes are at the end of the runtime class list and not in their correct alphabetical position - http://docs.unity3d.com... Read more
WP8, Audio: Crash on attempt to play streamed mod audio file
Steps to repro: 1. Build and run attached repro project 2. Run scene "NetStreaming" by pressing appropriate button 3. Bypass error o... Read more
The Humanoid character definition configuration context doesn't take int...
Steps to reproduce : - import the project attached - configure model A and B and notice that they look as expected - configure mode... Read more
Point/Spot lights are incorrectly reported as not having shadows in forw...
Steps to reproduce : - import the attached project - open the scene - select the point light - observe the message in the inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window