Search Issue Tracker
Won't Fix
Votes
2
Found in
4.2.1f4
Issue ID
565439
Regression
No
[Skybox] The Left and Right labels on the skybox/6-sided shader are reversed
You can test this yourself, just cut up the cross into 6 segments and paste into the corresponding area, and you will notice that on the left side of the front box is labeled right and right is label left and when you switch it, it is labeled correctly.
The pictures I attached shows when I put left into the right slot and right into left slot the skybox setup is ok as shown on the picture. When I put left into left slot, right will be on the left side of front, when I put left into right slot then left is on the left side of the front box which is now correct. The pictures shows are after I put left into right and right into left slot.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Add comment