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coming back to computer after windows screensaver was on,
coming back to computer after windows screensaver was on, gives this error message: allocation 0x00000000 already registered (at) C:... Read more
Having two children Canvas of a Canvas breaks rendering
To reproduce:1. Add a Canvas2. To the Canvas add two Canvas children3. Add an Image to one of the children CanvasExpected result: Th... Read more
Japanese characters are not seen inside of the new Input Textfield whil...
How to reproduce:1. Create a new project2. Add Text in Hierarchy3. Switch language to Japanese IME (set for example Hiragana)4. Type... Read more
WebGL build problems with gamepad controls in different browsers
Open http://kaijukun.com/lab/webgl/dueland attach two gamepads to your OS.The controls are analog stick and A for shootingOn Windows... Read more
The InputField in the new UI makes new lines with Shift+Enter instead of...
To reproduce:1) Create new project2) Create GameObject->UI->InputField3) Press Play4) In order to make new lines in input fiel... Read more
When position value is set to a small number in Rect Transform, it is no...
1. Open the attached project2. Open "scene1" scene (It has Canvas, Button)3. Click on 'Button' in Hierarchy4. Note that the field 'P... Read more
Image effects on 480x800 Windows Phones cause image downscaling
To reproduce:1. Open repro.unitypackage2. Open scene test. It contains a 2d image, and a color correction image effect that can be e... Read more
Unity crashes if a method which has generic type overload is called
Steps to reproduce:1. Download attached project2. Open it.3. Click on menu "Crash?/Crash.". Unity crashes.The script contains:public... Read more
Custom cursor set in Player Settings overrides the default OSX cursor wh...
To Reproduce: 1. Load the attached project in OSX.2. Notice that for a short while, while loading, the mouse cursor is changed to th... Read more
The grid in 3d space is visible through the UI text and Canvas
To reproduce:1. Create new project2. Create UI Text game object3. Zoom in Text game object4. Notice that grid is visible through UI ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code