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Fixed

Votes

0

Found in

4.3.1f1

Issue ID

578807

Regression

No

Unity UI breaks when an empty OnRenderImage call is attached

Graphics - General

-

To reproduce:
1. Open any project
2. Attach ScratchPaper.cs script to the main camera
3. Enter play mode
Expected result: After leaving play mode UI is rendered properly
Actual result: After leaving play mode UI is broken with artifacts seen.

Workaround: Also changing the layout fixes this. You must assign something to RenderTexture destination. At the very least assign source to destination.

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