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Fixed
Votes
0
Found in
4.3.1f1
Issue ID
578807
Regression
No
Unity UI breaks when an empty OnRenderImage call is attached
To reproduce:
1. Open any project
2. Attach ScratchPaper.cs script to the main camera
3. Enter play mode
Expected result: After leaving play mode UI is rendered properly
Actual result: After leaving play mode UI is broken with artifacts seen.
Workaround: Also changing the layout fixes this. You must assign something to RenderTexture destination. At the very least assign source to destination.
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