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Fixed in 4.5.X
Votes
4
Found in
4.3.0f4
Issue ID
578992
Regression
Yes
"Prerendered Icon" setting is not passed to Xcode
To reproduce:
1. Open the attached project
2. Edit -> Build Settings -> Player Settings
3. Verify that "Prerendered Icon" setting is checked
4. Build & Run
5. Notice that the gloss effect is still added to the icon (it should not due to the "Prerendered Icon" setting)
6. Look at "Images.xcassets -> AppIcon" Attributes Inspector on the right
7. "iOS icon is pre-rendered" is unchecked.
Workaround:
Manually set "Images.xcassets -> AppIcon -> iOS icon is pre-rendered" setting to true.
Comments (4)
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MegaJiXiang
May 04, 2014 19:13
Seeing this in 4.3.3f1 and it is quite annoying.
iamjianxin
Dec 30, 2013 09:34
I'm seeing this on 4.3.2f1 also. :-(
pahe
Dec 19, 2013 20:10
That is something very annoying which is troubeling our automated build process. Would be nice if we could get a quick fix for that!
jamesmilkcap
Dec 04, 2013 11:48
I'm seeing this on 4.3.1 also, and whilst the work around does 'fix' the problem I've found that the Xcode project settings are subject to getting replaced and thus losing the work around settings, so is something that now needs be to constantly kept on top of :(