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Prefab view reverts to scene view when building the project
How to reproduce: 1. Open attached project "PrefabView" 2. Double click on the prefab "ExamplePrefab" to open prefab view 3. Build t... Read more
[Global Illumination] Artifact appears on the object when baked scene sw...
Artifact appears on the object when baked scene switched to iOS platform. Steps to repro: 1. Open the attached Project. 2. File > B... Read more
[Version Control]"UnauthorizedAccessException" is thrown on switching to...
"UnauthorizedAccessException" is thrown on switching to perforce in version control mode. Refer the attached video Steps to reprodu... Read more
[Android] IndexOutOfRangeException is thrown when refreshing device list...
IndexOutOfRangeException is thrown on switching the platform to Android when Assets are present in the Project Steps to Repro: 1. O... Read more
[UI] Transform does not switch to Rect Transform on adding some UI compo...
Transform does not switch to Rect Transform on adding Button, Input Field, and Selector UI components. Steps to Repro: 1. Create a ... Read more
DataPrivacy scripts compilation errors when disabling Unity Analytics pa...
How to reproduce: 1. Create a new Unity project 2. Open the "Package Manager" window 3. Disable the "Unity Analytics" package Expec... Read more
[Editor] Space is appearing between docked windows at 150% scale
Space is appearing between docked windows at 150% scale Steps to Repro: 1. Set Windows OS scale to 150% 2. Create a new Project 3.... Read more
[Player Settings] Logging Setting layout breaks on shrinking the window
Checkbox button's layout breaks for Player > Other > Logging settings on shrinking the window horizontally Steps to Repro: 1. Crea... Read more
[Sprite Editor] Sprite setting window overlaps the header and options wh...
Sprite setting window overlaps the header and options when the window is shrunk diagonally Steps to Repro: 1. Create a new or open... Read more
[Profiler] Module close button alignment is out of bounds
Module close button alignment is out of bounds Steps to Repro: 1. Create a new Project 2. Window > Analysis > Profile 3. Observe c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"