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Instantiation prefab asset into Hierarchy via Drag&Drop is rejected
Steps: 1. Create a new project 2. Add Cube and convert it to prefab 3. Drag the prefab asset from Project Browser to Hierarchy ==> D... Read more
[WebGL] "MissingMethodException: Default constructor not found for type"...
How to reproduce: 1. Open the user's attached "TestAA2021.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Ru... Read more
SetScriptingDefineSymbolsForGroup does not set specified symbols for scr...
Steps to reproduce: 1. Open users attached project 2. Press Bug>Reproduce 3. Open Edit>Project Settings>Player>Other Settings 4. Obs... Read more
Attributes are not shown when the Attribute tab is opened in UI Builder ...
Steps to reproduce: 1. Open attached project "Project.zip" 2. Open Sample asset 3. Select Button in the Hierarchy in the UI Builder ... Read more
[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...
How to reproduce: 1. Open the attached project (WarpCursorTest.zip) 2. Open Scenes/SampleScene 3. Enable "Maximize on Play" in the G... Read more
System.Memory ReadOnlySpan() method is not supported and throws an error...
Reproduction steps: 1. Open the user's attached project 2. Observer the Console Expected result: The are no errors in the Console A... Read more
[iOS] Unfreed allocation errors thrown in Console when executing Build A...
How to reproduce: 1. Open the attached Unity project ("1358453_2021.2.0b7.zip") 2. Switch Platform to iOS 3. Build And Run Expected... Read more
Entering play mode causes Sprite Editor window to split into two mirrore...
Entering play mode causes Sprite Editor window to split into two mirrored parts. Image & video of this occurring included in the cas... Read more
Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...
Reproduction steps: 1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK" 2. Launch Unity with "-debug... Read more
[Linux] Project Browser Window Context Menu doesn't allow to create any ...
Reproduction steps: 1. Open new Unity Project 2. In Project window, right-click to open Context menu -> Create 3. Observe available ... Read more
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