Search Issue Tracker
Fixed in 13.0.0
Votes
2
Found in [Package]
12.0.0
Issue ID
1359282
Regression
No
[HDRP] Emissive decal creates emissive outlines on objects in front of them even where emissive shouldn't be applied
Repro steps :
- Open attached project
- Open SampleScene
- Look at the sphere and see no outline
- Now enable the decal projector
- Look at the sphere again
Expected : The outline of the sphere should be the same than without the emissive decal.
Result : We can see an outline linked to the emissive decal
Environment :
- Windows 10
- Unity 2022.0a5
- HDRP 12.0.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
Add comment