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[Regression] Window as a Transparent overlay fails when using DwmExtendF...
How to reproduce: 1. Open the user-submitted project ("TransparentWindow.zip") and open "Scene" 2. Build the project and run it 3. I... Read more
Particle System scatters differently when in Play Mode
How to reproduce: 1. Open attached project ("case_1111134-ParticleSystem.zip") 2. In the Hierarchy, select ParticleSystemGruen 3. In... Read more
Particle System's height / distribution in Play Mode is affected when ch...
How to reproduce: 1. Open attached project ("SimulationSpeedRepro.zip") 2. Select ParticleSystemGruen in the Hierarchy 3. Inspect th... Read more
[iOS] Memory usage increased 8-10% from 2017.4 to 2018.2
While testing with the project from https://fogbugz.unity3d.com/f/cases/1100123/ I noticed that memory usage appears to have increas... Read more
[Vulkan] Crash on changing Windows Graphics API to OpenGLCore.
Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro: 1. Create a new Project. 2. File > Buil... Read more
Not enabling Garbage Collector in OnDisable will freeze next game execution
To reproduce: 1) Open attached project and scene 2) Open the only script there 3) Comment out line 16 and save 4) Play the scene 5)... Read more
[BuiltIn] Transforming position with LocalToWorld while the input is in ...
Repro steps: 1. Add the VFX to the Scene 2. Open the attached VFX asset. 3. Make sure the Position input of the Transform (Position)... Read more
A button which hides all Gameobjects in the Scene does not un-hide them ...
To reproduce: 1. Open any project 2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the S... Read more
[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...
Prerequisites: The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it... Read more
[IL2CPP] ECS Transforms break on IL2CPP backend
Steps to reproduce: 1. Open user attached project 1. Build and run with IL2CPP backend 4. Test with Logcat -> Errors w.r.t. set- & G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized